Description: 👉This reprint is an unread perfect bound copy that is made to order. Any foldout maps (if any) that were included in the original print are separated and bound all together as 8.5 x 11 inch pages. 👉🏼These reprints are made to order. Please allow 1-2 weeks for your order to ship. A tracking number will be provided when your order ships. 👉🏽These reprints are fully licensed by Wizards of the Coast and printed on demand from original edition scans or digital files (if available). Please allow 1-2 weeks for your order to ship. A tracking number will be provided when your order ships. 👉🏾All orders are packaged safely in boxes for shipping. 👉🏿All books ship for FREE and thus have FREE combined shipping! 📧Please get in touch if you want a particular title! TSR, WOTC, R. Talsorian and more are available!There are some things that mere mortals were never meant to know. . . . In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player characters' ship founders on the coast of the domain of Lamordia. A vicious storm leaves them washed ashore, cold and hungry on the ice-bound Isle of Agony. . . . Then the terror begins. The adventurers embark on a journey of fear that leads from certain doom on the frozen island to a strange new life a Schloss Mordenheim. To return home they must challenge Adam himself and discover a portal?a gate that might lead homeward. Adam's Wrath is intended for a party of four to eight characters of 5th to 7th level. Carefully designed to allow a Dungeon Master to launch from any campaign world or Ravenloft domain, Adam's Wrath is an adventure your characters will never forget?if they survive! WARNING: It has been reported that some of the maps in this scan file are missing... Purchase at your own risk.Product History"Adam's Wrath" (1994), by Lisa Smedman, is the twelfth Ravenloft adventure. It was published in March 1994.Continuing the Ravenloft Adventures. "Adam's Wrath" is the second Ravenloft adventure that didn't have a module code — though some sources indicate that it would have been "RE1".Obviously "Adam's Wrath" is a Ravenloft take on Frankenstein (1818), which made it a nice match for the Dracula (1897) homage in RM4: "House of Strahd" (1993) and the werewolves of "Dark of the Moon". "Adam's Wrath" was also a nice complement to the previous Ravenloft supplement, RR8: "Van Richten's Guide to the Created" (1994)."Adam's Wrath" was the last publication before the release of the revised Ravenloft Campaign Setting (May 1994), which updated the setting based on the results of the Grand Conjunction metaplot.Adventure Tropes: And Then They Woke Up. "Adam's Wrath" kicks off with a trope that was being overused in the early days of Ravenloft: the players are forced into a TPK combat, then awaken as … something else. It was the same trick that was used in RQ3: "From the Shadows" (1992), which saw the players waken as disembodied heads, and quite similar to what was done in RM2: "The Created" (1993), which saw them waken as puppets. This time, they rather shockingly become flesh golems!Adventure Tropes. The rest of the adventure is strongly event-driven, with "narrative" and encounters interweaving. Along the way, the players are given the opportunity to crawl through some smaller sites — mostly castles of Lamordia.Expanding Ravenloft. The entire adventure is set in Lamordia, providing the first in-depth look at the domain. Detailed areas include Adam's Isle of Agony, Schloss Mordenheim, Schloss Von Aubrecker, and the Monastery that's the home to Adam's Children. There's also lots of trekking back and forth across the realm.Monsters of Note. Obviously, this is the flesh golem adventure. Not only does it involve Ravenloft's star golem, Adam, but it also features "a number of skeletal bats and flesh golems" that are the result of Adam's attempts to recreate Dr. Mordenheim's experiments.About the Creators. Smedman had just started working on supplements for TSR in 1993, but she was already making heavy in-roads to Ravenloft. Other early work for the setting included Castles Forlorn (1993), The Awakening (1994), and Hour of the Knife (1994).
Price: 22.95 USD
Location: Eugene, Oregon
End Time: 2023-12-14T01:26:34.000Z
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Item Specifics
All returns accepted: ReturnsNotAccepted
Format: Softcover
Language: English
Book Title: Realm of Terror
Book Series: Ravenloft
Author: Tracy Hickman
Publisher: Wizards of the Coast
Genre: Fantasy, Horror
Country/Region of Manufacture: United States
Topic: Role Playing Games